Designing Compelling Medical Games October 6 - 8, 2005 Stanford University
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Program Agenda
DAY 1
Presentations
Bios
8:30-8:45am
Welcome and Workshop Overview
David Gaba, Parvati Dev
8:45-9:15am
Medical Games-State of the Art
LeRoy Heinrichs
9:15-10:00am
Game Design for Knowledge, Skills and Attitude Transfer
Bryan Bergeron
10:00-10:15am
Q & A
Laura Kusumoto (facilitator)
10:30-11:15am
Game Design for Engagement
Byron Reeves
11:15-11:30am
Mike Mastrangelo (Facilitator)
11:30am-12:15pm
Game Design Brainstorming Session A
Pat Youngblood
1:00-1:45 pm
Small Group Presentations with Feedback
Panel – Bergeron, Reeves, Mastrangelo, Kusumoto
1:45-2:15pm
Games Genres- with Demonstrations
Pauline Brutlag
2:15-3:00pm
Authoring Tools for Game Design
3:00-3:15pm
David Gaba
3:15-3:30pm
Break
Open Game Play
3:30-4:30pm
Game Design Brainstorm Session B
4:30-5:15pm
Panel – Bergeron, Reeves, Heinrichs, Kusumoto
5:15-5:30pm
Closing
Parvati Dev
7:30- 11:00pm
Open Game Play (optional)
Wallenberg Hall
DAY 2
Welcome and Review of Day 1
8:45-9:30am
New Directions—Beyond America’s Army
Chris Darken
9:30-9:45am
9:45-10:30am
Designing MORPGs (Multiplayer Online Role Playing Games)
Matt Kaufman
10:45-11:15am
Testing Games That Teach
1:30-3:00pm
Explorations:
Sowmya Ramachandran Walter Greenleaf Jeb Eddy
3:15-4:00pm
Synthesis of Workshop