Index of Presentations
Note: All of the presenters are listed; some presenters, however, preferred not to have their presentations on the website.
1/25/05 Gaming & Simulation Based Learning: Applications in Medicine

 

  Greg Mogel & Carla Pugh TATRC-West's Goals for the SBL project  
  LeRoy Heinrichs, Parvati Dev Visions for the Future of Simulation Based Learning  
  Michael Zyda, USC Perspectives on Gaming for Learning-America's Army  
  Noah Falstein, Inspiracy Inc. Are we having fun yet?  Designing a hit game  
  Craig Brannon, Legacy Interactive Design of Real Life Games  
  William Swartout, USC Games for Military Combat Training  
  Kay Howell, The Learning Federation Research Roadmap for Simulation in Learning  
  Ben Sawyer, Digital-Mill, Inc. Games for Health  
  Panelists Game Design  
  Panelists Game Environments  
  Panelists Business Models  
  James Rosser Games and Surgical Skills  
6/14/05 Medical Surgical Education with Video Games

 

  Parvati Dev Overview, Games & Simulations- The Current Reality  
  LeRoy Heinrichs Surgical Simulations as Games- Games as Preparation for Surgery
  Pat Youngblood Framework for Evaluation a Surgical Simulator or a 3D Virtual World
10/7-10/8/05 Designing Compelling Medical Games

 

  LeRoy Heinrichs State of the Art  
  Bryan Bergeron Game Design for Knowledge, Skills & Attitude Transfer  
  Byron Reeves Game Design for Engagement  
  Pauline Brutlag Games Genre-with Demonstrations  
  Bryan Bergeron Authoring Tools for Game Design  
  Chris Darken Beyond America's Army- New Directions  
  Matt Kaufman Designing MORPGs (Multiplayer Online Role Playing Games)  
  Pat Youngblood Testing Games that Teach  
  Sowmya Ramachandran Artificial Intelligence  
  Walter Greenleaf Applications in Rehabilitation Medicine  
1/23/06 Creating Games & Simulation for Learning

 

  Carla Pugh & Harvey Magee TATRC Update  
 

Joe Henderson

Creating a Compelling Game

 
 

Noah Falstein

Deconstruction of a Game

 
  Anders Larson Deconstruction of a Simulator  
  Fred Kron Medicine and Technology  
  Grace Huang From Virtual Reality to Realty: What next?  
  Laura Kusumoto & LeRoy Heinrichs Massively, Multi-player, Online, Simulation MMOS  
  Harvey Magee Funding  
  David Shorrock Government Funding Initiatives and how to use them  
8/24-8/25/06 Designing Case-based Learning for Virtual Worlds

 

  Jeremy Bailenson Learning & Teaching among Virtual Humans  
  Pat Youngblood Serious Games for Health  
  Pauline Brutlag Design Ideas from Commercial Online Role Playing Games  
 

James Scarborough

Windows into other Realities

 
 

Mike Korelenko

Half Life-2

 
 

Jeremy Kemp

Second Life

 
 

Laura Kusumoto

Olive

 
  LeRoy Heinrichs Story Development for Modeling Virtual Patients  
 

Parvati Dev

"Intelligent" characters in Virtual World

 
  Lou Halamek Debriefing- After Action Review  
8/28-8/30/06 Prototyping of Surgical Simulators using Open Source Simulation Software  
  SUMMIT team Welcome & Workshop Goals  
 

Andrew Wright

Managing Expectations

 
 

David Gaba                

Realism in Simulation in Healthcare

 
 

Anders Larsson          

Realism in Surgical Simulation

 
 

Mika Sinanan             

Haptics in Simulation

 
  Pat Youngblood Framework for Evaluating Simulators  
 

Kevin Montgomery      

Spring Simulation Platform

 
 

Yoshihiro Kurodo        

Virtual Reality Aided Surgical Simulation (VRASS)

 
 

Chris Sewell

Overview of CHAI and Using the Haptic Device

 
 

Jermie Allared & Paul Neuman   

SOFA Development of an Open Framework for Med Simulation

 
 

Cenk Cavsoglu

GiPSi Development framework for Surgical Simulation

 
 

Laura Pierce

3D Imaging at Stanford

 
  Rajeesh Aggarwal Development of Proficiency-based Surgical Training Curriculum  
10/18/06 Panel on Simulation & Game-based Learning in Medicine  
 

Kay Howell

Simulation & Game Based Learning

 
 

Ross Horley

An Asian-Australian view of simulation

 
 

James McGee

Case Based Learning with Virtual Patients

 
 

LeRoy Heinrichs & Pat Youngblood

Medical Teams in Virtual Worlds

 
 

Pamela Kato

Learning Games for Patients

 
 

Raj Aggarwal

Embedding Simulation into Curricula

 
 

Nabil Zary

Simulations for Assessment

 
 

Carla Pugh

Next Generation- Surgery Simulation

 
 

Jeremy Bailenson

Impact of Digital Avatars

 
2/9/07 Game-based Learning  
  Parvati Dev Games for Medicine & Health  
  Laura Kusumoto Avatars Alive - Physiological Models for Virtual Patients  
  Claudia Johnston Pulse!! - Training for First Responders to Mass Casualties  
  LeRoy Heinrichs A ED Virtual Hospital World using Multi-Player Online Simulation  
  Patti Hamilton The Patient 'Hand-off' at Shift-Change  
  Pat Youngblood Team Performance Assessment - Going Beyond the Individual  
  Pamela Kato Re-Mission: Understanding Cancer Treatment  
  Harvey McGee Closing Remarks