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Background readings and websites |
Video Games & Medical Education Game Design A large web site for game developers. This page lists numerous articles and tutorials. Video Games, Toys, Robotic Pets & Entertainment A compendium of information by the AAAI about artificial intelligence and computer games. Game Technology How We Built a
Hit Game-based Simulation The University of Alberta GAMES group web site about their research. The Wikipedia maintains lists of games and game designers. Getting into the Video Game industry for animators and artists. Full Body Interaction, instead of hand-centric interaction, is studied by Jonah Warren. SCORM
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Games and Learning Learning
about Learning from a Video Game: Rise of Nations What Video Games Have to Teach Us About Learning and Literacy Gee argues that computer and video games have a great deal to teach us about how to facilitate learning, even in domains outside games. Good computer and video games are complex, challenging, and long; they can take 50 or more hours to finish. If a game cannot be learned well, then it will fail to sell well. (For more publications from this group, click here.) What
Can Education Learn from the Video Game Industry? Imagine a school assignment so intriguing that students make it a top conversation topic and organize parties around it. In other words, imagine school grabbing the kind of attention and time that video games do. The panel includes a high school student and game player who bravely kept the academics grounded in reality. The
use of computer and video games for learning There are many claims about the usefulness of computer games for learning. Computer games can stimulate users and encourage the development of social and cognitive skills, but frequent use can exacerbate negative psycho-social tendencies, be addictive and have health implications. This review of the literature about the use of computer and video games for learning synthesises the key messages from past research studies and makes some recommendations concerning the planning and design of the future 'edugames' . The
Learning Science and Technology R&D Roadmaps The Learning Federation provides a detailed roadmap for research needs if simulation is to become a significant part of the future of learning. (You can download the individual Roadmaps or the Summary.) The Game Research
and Technology web site An extensive web site is maintained by Craig Reynolds. Is there any redeeming value to video games? A list of ten possible ways to improve learning through games. FAQ
Digital Game-Based Learning An FAQ about games and learning. Game Design A large web site for game developers. This page lists numerous articles and tutorials. Video Games, Toys, Robotic Pets & Entertainment A compendium of information by the AAAI about artificial intelligence and computer games. Game Technology How We Built a
Hit Game-based Simulation The University of Alberta GAMES group web site about their research. The Wikipedia maintains lists of games and game designers. Getting into the Video Game industry for animators and artists. Full Body Interaction, instead of hand-centric interaction, is studied by Jonah Warren. SCORM
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